Bulkhead has officially announced the third season of WARDOGS, its tactical shooter that combines large-scale battles, military vehicles, and team-based combat. The update arrives on November 12, 2026, and promises to change several important aspects of the gameplay experience. Along with new content, the developer plans to address issues that emerged during the previous season and improve the overall balance of matches.
Among the main highlights are Sabatulo, a new map focused on urban combat, changes to the progression system, and a game mode with equipment restrictions. Additionally, the company revealed an anti-cheat operation that resulted in 185,000 account bans. With these changes, Bulkhead hopes to renew community interest and prepare the game for its next stages of development.
The announcement took place on November 6 through the video WARDOGS | Road to Season 3. During the presentation, the team explained the upcoming changes and acknowledged some of the problems associated with Season 2.
WARDOGS Season 3 Arrives on November 12
The third season of WARDOGS launches on November 12, 2026, for PC through Steam. The game remains in Early Access, but Bulkhead aims to deliver a more consistent experience through structured updates and improvements that better address community feedback.
One of the most important adjustments concerns season length. Starting with Season 3, the developer plans to introduce cycles lasting approximately three months. This way, players will have more time to enjoy new content, unlock equipment, and develop strategies before the next seasonal update arrives.
This decision also responds to criticism surrounding Season 2. During that period, progression moved too quickly, allowing some players to unlock high-level equipment just days after the season began. As a result, Bulkhead wants to bring back a more gradual progression system, closer to the experience offered during the first season.
Sabatulo Is the New WARDOGS Map
One of the biggest attractions of the update is Sabatulo, an entirely new map designed to change the pace of combat. Unlike environments featuring large open areas, this new location focuses on urban warfare and close-quarters encounters.
In this setting, players will need to navigate narrow streets, buildings, and different strategic positions to defeat opposing teams. Consequently, movement, communication, and route selection will become even more important during matches.
Furthermore, Sabatulo will give the entire community an opportunity to explore the environment at roughly the same time. Therefore, players will begin the season without major differences in map knowledge, which could also contribute to more balanced encounters.
With this addition, Bulkhead hopes to expand combat variety and encourage players to experiment with new strategies.

Limited Mode Introduces Equipment Restrictions
Season 3 also introduces Limited Mode, an alternative game mode designed to reduce the gap between players using equipment of significantly different levels. To achieve this, the mode places restrictions on certain resources available during matches.
The announced limitations include exclusive FMJ ammunition, armor capped at Tier 2, and a reduced selection of attack vehicles. As a result, matches will offer different conditions from those found in standard gameplay, reducing the influence of advanced equipment on combat outcomes.
Another important detail concerns shared progression. Bulkhead has decided to maintain an integrated economy between both modes, allowing players to use the money and experience (XP) earned in Limited Mode and standard matches.
Therefore, players can switch between the two experiences without losing their accumulated progress. This flexibility also allows everyone to choose the type of combat that best suits their preferred playstyle. However, the final list of restrictions still depends on the complete update notes.
Multi-Track Unlocks Aim to Improve Progression
Bulkhead is also preparing changes to the way players unlock equipment. To accomplish this, Season 3 introduces the Multi-Track Unlocks system, which will allow certain items to appear across different role progression tracks.
Previously, some equipment required players to reach high levels in a specific role, even when that role did not match their preferred playstyle. With the new structure, items compatible with multiple roles can appear in their respective progression tracks.
The developer used .308 armor-piercing ammunition as an example. Previously, players had to reach level 140 in the Wardog track to unlock this resource. Now, they will also be able to obtain it by reaching level 40 in the Pilot track.
As a result, the change offers more freedom when developing characters and reduces the time spent on activities that do not match each player’s preferences. Additionally, the system could encourage experimentation with different roles without making progression unnecessarily slow.

Bulkhead Bans 185,000 Accounts for Cheating
Beyond the new gameplay features, the developer attracted attention by revealing the results of its anti-cheat operation. According to Bulkhead, the team banned approximately 185,000 accounts after analyzing around 187 million hours of gameplay.
To identify suspicious behavior, the company used machine learning and artificial intelligence tools. The investigation also covered different practices that harm the multiplayer experience, including scripts used to gain unfair advantages, exploitation of game vulnerabilities, and Gold Farming schemes that artificially accumulate money and experience.
However, Bulkhead does not intend to stop its efforts after these bans. The company plans to continue investing in monitoring tools and has announced a player trust score











